The Forever Extending Snake [Commodore 64]
This is a brand new fast-paced hi score attack game created on theC64 full size computer, with aid of a collection of Public Domain tools from back in the 1980s-1990's, (read theC64 challenge #3 TND blog to find out more about how I did this).
The game also comes with all of the game data and also source code so you are welcome to explore the project on your computer and try to make better or your own versions of this game. (Providing that if this whole source is used or modified, the game is released for free).
You are a forever extending hungry snake (as the title says it all). Your task is to go around the game arena and gobble up the tasty fruit in order to score points in 100's. For every time your snake grows, you get 10 points added to your score. Avoid letting any part of your snake touch the walls , the skulls, or eat itself otherwise the game will be over.
There is help at hand during play. By pressing the FIRE button, while your snake is moving. You can make it stop. However, be very careful how you stop, because if you dither for too long while waiting for fruit to grow inside the arena - you could end up crashing into a skull or a wall, or perhaps try to eat yourself.
50 points per growth of the snake
BANANA (Yellow): 100 points
LEMON (Yellow): 200 points
CHERRIES (Red): 300 points
PLUM: (Purple): 400 points
APPLE (Green): 500 points
BOMB (Cyan): Complete clears the arena, and sheds the snake completely: 200 points
Try to rake up as many points as you possibly can, and achieve a high score where possible.
Set VICE to joystick port 2 keyboard settings (or use a joystick)
On a standard Commodore 64, theC64, Ultimate 64 - use joystick in port 2
Programming, graphics and music by Richard Bayliss
Tape turbo source by Martin Piper
Mastered with the Thunder Load tape loader system
(C) 2020 The New Dimension
This game, and its content is classed as free digital software. TND Games consents copying, sharing, modification/improvements and respectable broadcast of this production. However TND Games does not consent any part of this production to be used for physical or digital reproduction for sales or marketing of this production without permission from TND Games.
PAL + NTSC Compatible
(Tape master was done in VICE V3.2, since theC64 doesn't allow tape writing at the moment) :)
Source code and game data also included for exploring and learning from
Available to download now!
In order to play this game you will need a Commodore 64 with 1541 Ultimate 2, or similar, theC64 mini or full size, or any other C64 supporting hardware. Alternatively you can use VICE, HOXs64 or CCS64 in order to play the game. Simply download the zip and extract all of its contents to your PC hard disk drive, SD Card or USB then simply run the disk or tape image like normal.
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