Hello, in my last issue of Retro News Flash, I covered the game Let´s Invade 3 and ran a short report on it. It's a really great game, I really liked it.
Nice Space Invaders clone, but it lacks variety and long-term motivation, not least because of the very easy difficulty level. Our German-language review can be found in our recorded livestream starting at 01:27:51. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂
You are an hammer!! Thanks a lot for all your fantastic games and also for your very interesting tutorial on how to create games on C64. You are my guru!!!
Aaaw, man... :/ I was awaiting the third part but after trying it out for a bit I'm sadly disappointed. No idea what happened here, but part 3 lacks all the bling the previous 2 parts had.
Without the cool flashing effects it's just not the same, it's what made it stand out. Remove that and you have just an average invaders game.
Sorry if this game has disappointed you. I wanted to try and give it an old retro arcade feeling, so a parallax star field was made to make the invaders much easier to see. There are flashing effects in the game, but that is only when you carry a smart bomb on the level you pick it up - and activate it by pulling the joystick down. I made this game as part of a game coding tutorial/feature for Scene World. The idea was to try and make things as simple where possible, but still keep the power element features inside.
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Great new game with excellent musics. I've also added it to my new video along with other recently released games. Hope you like it.
Hello, in my last issue of Retro News Flash, I covered the game Let´s Invade 3 and ran a short report on it. It's a really great game, I really liked it.
Nice Space Invaders clone, but it lacks variety and long-term motivation, not least because of the very easy difficulty level. Our German-language review can be found in our recorded livestream starting at 01:27:51. English subtitles are also available. Subscription to our YouTube and Twitch channel is welcome. 🙂
very good
Dear Richard, Wild Wood ci sara' ancora speranza di una release nell' immediato o rischia di fare una "brutta fine" ??
E' trooooppo bello, e' vera arte visiva e sicuramente interattiva !!!
Spero che i ragazzi nel progetto Wild Wood siano ancora attivi !!
I'm not involved with this project, so I do not know to be honest.
E' carino e divertente. Avrei preferito gli fx gli effetti sonori. La musica e' invadente e fastidiosa ! Grazie
There are sound effects in the game. All you need to do is move the joystick to the right to change the music option to sfx on the title screen. :)
Thank you,
A really enjoyable game with cool graphics and catchy music.
You are an hammer!! Thanks a lot for all your fantastic games and also for your very interesting tutorial on how to create games on C64. You are my guru!!!
very good
Nice !
Aaaw, man... :/ I was awaiting the third part but after trying it out for a bit I'm sadly disappointed. No idea what happened here, but part 3 lacks all the bling the previous 2 parts had.
Without the cool flashing effects it's just not the same, it's what made it stand out. Remove that and you have just an average invaders game.
Sorry if this game has disappointed you. I wanted to try and give it an old retro arcade feeling, so a parallax star field was made to make the invaders much easier to see. There are flashing effects in the game, but that is only when you carry a smart bomb on the level you pick it up - and activate it by pulling the joystick down.
I made this game as part of a game coding tutorial/feature for Scene World. The idea was to try and make things as simple where possible, but still keep the power element features inside.
Ah, ok. I should have read the description more - it's an ok game but not as great as eg part 2 was.
I think without the strobe effects it lacks some cool. Thx anyway I'll try it again a few more times.
Very nice game!