Bringing -The New Dimension- to your C64!
Welcome to The New Dimension's showcase. TND is a non-commercial software label group, which is run as a hobby by Richard -an individual, who has created many free C64 productions since 1995.
Richard is also responsible for helping out around the C64 community with assisting with tape mastering software, coding other things such as making demos/intros, SEUCK enhancements, composing music etc. All of which has done on a voluntarily and free basis and of course for fun.
Most programs on this page were written for the Commodore 64, which has been Richard's all time favourite machine since Christmas Day 1990. There are also few Unity games are also hosted on this site.
With the modern day hardware including C64 replicas such as a stock Commodore 64 / Commodore 64C with the 1541Ultimate II Cartridge, theC64 Mini, theC64 full size computer and the Ultimate 64. The in-surge of these machines encourage Richard to develop future productions specially for the C64 scene.
All C64 games can be downloaded, copied to a USB device, or SD-Card and run on a stock Commodore 64 with 1541Ultimate 2, theC64 mini/full size or the Ultimate 64 and possibly a few other C64 incarnations. There are many different possibilities. The games can also be played in VICE. Also there are online versions of games on itch.io that use the C64 html5 emulator by LVLLVL (Thanks.)
I hope you enjoy this showcase.
...And of course there will be more added / updated whenever new productions are launched.
The latest game creations that have officially been released.
Useful native Commodore 64 utilities for productive development. Mainly tape mastering or SEUCK enhancement.
My own self-programmed and co-op game productions made specially for the Commodore 64. These games will also work on Ultimate64, theC64 mini/full size and of course VICE.
All the latest Commodore 64 games made under Blazon. (Also are not SEUCK games).
TND/community based C64 games created using the Shoot Em Up Construction Kit, enhanced with new features using the SEUCK Redux framework. (PAL Only).
Commodore 64 programs made the oldschool way without cross-assemblers and compilers. Started as challenges developing on RGL's theC64 computer. Also will feature some stuff made on the Ultimate 64 in the future.
Self-programmed C64 games which are 4096 bytes (4K) or less or runnable compressed games suitable for IRQ tape loaders (Not including the tape loaders themselves).
A parody label that releases bad game ideas, which actually works. Just for fun :)
Games that run on Windows PCs. Mainly made in Unity. Where there is more time available, there will be some more Unity creations launched on this page.